"The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle."

Effect

Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user’s side of the field. defog removes this effect from its target’s side of the field.

Details

Type
Category
status
Power
—
Accuracy
—
PP
20
Introduced
Gen ii

Technical / Hidden Machine

TM90: Scarlet Violet
TR23: Sword Shield

Pokémon that learn this move