
Sword
Venipede and Sizzlipede are similar species, but when the two meet, a huge fight ensues.
Pokédex Data
Classification
Centipede Pokémon
Height
0.4 m (1'04")
Weight
5.3 kg (11.7 lbs)
Abilities
- Poison Point
- Swarm
- Speed Boost (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 defense
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
4 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
8 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
12 | Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
16 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
20 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
24 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
32 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
44 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR23 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR52 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TR54 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR91 Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Skitter Smack | 70 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Steel Roller | 130 | 100% | 5 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
Base Stats
Hp
30
Attack
45
Defense
59
Sp. Atk
30
Sp. Def
39
Speed
57
Total
260
Type Defenses
(vs. Gen 6+ rules)