No entry available for this game era.
Pokédex & Training Data
Classification
Balloon Pokémon
Height
0.5 m (1'08")
Weight
3.9 kg (8.6 lbs)
Abilities
- Poison Point
- Swift Swim
- Intimidate (Hidden)
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Water2
Pokédex Numbers
Johto (G/S/C)
#161
Johto (HG/SS)
#163
Kalos (Coastal)
#038
Galar (Sw/Sh)
#304
Hisui
#084
Paldea (S/V)
#331
National
#211
Blueberry
#146
Held Items
None in this generation.
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 4 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 8 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 12 | Fell Stinger | 50 | 100% | 25 | Raises the user’s Attack by two stages if it KOs the target. | |
| 16 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 20 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| 24 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 28 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 32 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 36 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 40 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
| 40 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
| 44 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 48 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 52 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| 56 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM04 Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| TM06 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM13 Acid Spray | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM26 Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
| TM32 Swift | 60 | — | 20 | Never misses. | |
| TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM82 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM83 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM88 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM90 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| TM91 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| TM102 Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TM134 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TM143 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM148 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM174 Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM177 Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| TM180 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TM196 Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TM200 Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
| TM202 Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM208 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM214 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
| TM221 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acid Spray | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Barb Barrage | 60 | 100% | 10 | No effect description available. | |
| Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| Self Destruct | 200 | 100% | 5 | User faints. | |
| Supersonic | — | 55% | 20 | Confuses the target. | |
| Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
65
Attack
95
Defense
85
Sp. Atk
55
Sp. Def
55
Speed
85
Total
440
Type Defenses
(vs. Gen 6+ rules)