Accelgor
Sword

It moves with blinding speed and lobs poison at foes. Featuring Accelgor as a main character is a surefire way to make a movie or comic popular.

Evolution Chain

shelmet
Shelmet
🔄
Trade
accelgor
Accelgor

Pokédex Data

Classification Shell Out Pokémon
Height 0.8 m (2'07")
Weight 25.3 kg (55.8 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
1 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Double Team
15 Raises the user's evasion by one stage.
1 Acid Armor
20 Raises the user's Defense by two stages.
1 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
1 Yawn
10 Target sleeps at the end of the next turn.
1 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
1 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
1 Water Shuriken
15 100% 20 Hits 2–5 times.
12 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
16 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
20 Swift
60 20 Never misses.
24 Agility
30 Raises the user's Speed by two stages.
28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
32 Power Swap
10 User swaps Attack and Special Attack changes with the target.
36 U Turn
70 100% 20 User must switch out after attacking.
40 Recover
5 Heals the user by half its max HP.
44 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
48 Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.
52 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM60 Power Swap
10 User swaps Attack and Special Attack changes with the target.
TM61 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
TM63 Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR23 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR30 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 80
Attack 70
Defense 40
Sp. Atk 100
Sp. Def 60
Speed 145
Total 495

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x