Garbodor
Sword

This Pokémon eats trash, which turns into poison inside its body. The main component of the poison depends on what sort of trash was eaten.

Evolution Chain

trubbish
Trubbish
Level 36
garbodor
Garbodor

Pokédex Data

Classification Trash Heap Pokémon
Height 1.9 m (6'03")
Weight 107.3 kg (236.6 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Mineral

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Poison Gas
90% 40 Poisons the target.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
1 Recycle
10 User recovers the item it last used up.
1 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
9 Amnesia
20 Raises the user's Special Defense by two stages.
12 Clear Smog
50 15 Removes all of the target's stat modifiers.
15 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
18 Sludge
65 100% 20 Has a 30% chance to poison the target.
21 Stockpile
20 Stores energy up to three times for use with Spit Up and Swallow.
21 Swallow
10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
24 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
27 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
30 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
33 Belch
120 90% 10 Can only be used after the user has eaten a berry.
39 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
43 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
48 Explosion
250 100% 5 User faints.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM20 Self Destruct
200 100% 5 User faints.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM54 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM63 Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
TM73 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR17 Amnesia
20 Raises the user's Special Defense by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR23 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TR73 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Corrosive Gas
100% 40 Inflicts regular damage with no additional effect.

Base Stats

Hp 80
Attack 95
Defense 82
Sp. Atk 60
Sp. Def 82
Speed 75
Total 474

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x

Gigantamax Garbodor

Gigantamax Garbodor

The toxic gas surrounding its body has become so thick that it has taken on a solid form. This Pokémon mercilessly belches fumes at opponents.