Shelmet
Sword

When attacked, it tightly shuts the lid of its shell. This reaction fails to protect it from Karrablast, however, because they can still get into the shell.

Evolution Chain

shelmet
Shelmet
🔄
Trade
accelgor
Accelgor

Pokédex Data

Classification Snail Pokémon
Height 0.4 m (1'04")
Weight 7.7 kg (17.0 lbs)
Abilities

Training

EV Yield +1 defense
Catch Rate 200
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Protect
10 Prevents any moves from hitting the user this turn.
4 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
8 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
12 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
16 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
20 Yawn
10 Target sleeps at the end of the next turn.
24 Acid Armor
20 Raises the user's Defense by two stages.
28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
32 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
36 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
40 Recover
5 Heals the user by half its max HP.
44 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
48 Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM61 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR23 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR30 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Feint
30 100% 10 Hits through Protect and Detect.
Guard Split
10 Averages Defense and Special Defense with the target.
Mind Reader
5 Ensures that the user's next move will hit the target.

Base Stats

Hp 50
Attack 40
Defense 85
Sp. Atk 40
Sp. Def 65
Speed 25
Total 305

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x