Ting Lu
Scarlet

The fear poured into an ancient ritual vessel has clad itself in rocks and dirt to become a Pokémon.

Violet

It slowly brings its exceedingly heavy head down upon the ground, splitting the earth open with huge fissures that run over 160 feet deep.

Pokédex Data

Classification Ruinous Pokémon
Height 2.7 m (8'10")
Weight 699.7 kg (1542.6 lbs)
Abilities

Training

EV Yield +3 defense
Catch Rate 6
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Spite
100% 10 Lowers the PP of the target's last used move by 4.
1 Mean Look
5 Prevents the target from leaving battle.
1 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
5 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
10 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
15 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
20 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
25 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
30 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
35 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
40 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
45 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
50 Ruination
1 90% 10 No effect description available.
55 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
60 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
70 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
75 Fissure
30% 5 Causes a one-hit KO.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM89 Body Press
80 100% 10 No effect description available.
TM90 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM121 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM176 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 155
Attack 110
Defense 125
Sp. Atk 55
Sp. Def 80
Speed 45
Total 570

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
2x
0.5x
0x
2x
0.5x
0.5x
0.5x
2x