
Scarlet
The fear poured into an ancient ritual vessel has clad itself in rocks and dirt to become a Pokémon.
Violet
It slowly brings its exceedingly heavy head down upon the ground, splitting the earth open with huge fissures that run over 160 feet deep.
Pokédex Data
Classification
Ruinous Pokémon
Height
2.7 m (8'10")
Weight
699.7 kg (1542.6 lbs)
Abilities
Training
EV Yield
+3 defense
Catch Rate
6
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
1 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
5 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
10 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
15 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
20 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
25 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
30 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
35 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
40 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
45 | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
50 | Ruination | 1 | 90% | 10 | No effect description available. | |
55 | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
60 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
65 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
70 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
75 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM06 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM36 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM89 Body Press | 80 | 100% | 10 | No effect description available. | |
TM90 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM116 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
TM121 Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM176 Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM177 Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
TM199 Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM221 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
Base Stats
Hp
155
Attack
110
Defense
125
Sp. Atk
55
Sp. Def
80
Speed
45
Total
570
Type Defenses
(vs. Gen 6+ rules)