
Sword
It will do anything to win, taking advantage of every opening and finishing opponents off with the small claws on its front legs.
Pokédex Data
Classification
Hard Scale Pokémon
Height
2.0 m (6'07")
Weight
108.0 kg (238.1 lbs)
Abilities
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
1 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
1 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
1 | First Impression | 90 | 100% | 10 | Can only be used as the first move after the user enters battle. | |
4 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
8 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
12 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
16 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
24 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
28 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
32 | Razor Shell | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |
36 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
40 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
44 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM53 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM83 Razor Shell | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR18 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR23 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR48 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TR53 Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR61 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TR78 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TR87 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Skitter Smack | 70 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
75
Attack
125
Defense
140
Sp. Atk
60
Sp. Def
90
Speed
40
Total
530
Type Defenses
(vs. Gen 6+ rules)