Sword
It will do anything to win, taking advantage of every opening and finishing opponents off with the small claws on its front legs.
Pokédex & Training Data
Classification
Hard Scale Pokémon
Height
2.0 m (6'07")
Weight
108.0 kg (238.1 lbs)
Abilities
EV Yield
+2 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Alola (S/M)
#183
Alola (US/UM)
#222
Galar (Sw/Sh)
#233
National
#768
Isle of Armor
#125
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 1 | Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| 1 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| 1 | First Impression | 90 | 100% | 10 | Can only be used as the first move after the user enters battle. | |
| 4 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| 8 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| 12 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 16 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 20 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 24 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
| 28 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 32 | Razor Shell | 75 | 95% | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| 36 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 40 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 44 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM07 Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM16 Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM53 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM83 Razor Shell | 75 | 95% | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TR00 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR18 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TR23 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| TR46 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TR48 Bulk Up | — | — | 20 | Raises the user’s Attack and Defense by one stage. | |
| TR53 Close Combat | 120 | 100% | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | |
| TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TR61 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TR78 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TR87 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
| TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Skitter Smack | 70 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
75
Attack
125
Defense
140
Sp. Atk
60
Sp. Def
90
Speed
40
Total
530
Type Defenses
(vs. Gen 6+ rules)