Scarlet
Johtonian Form: A transparent mucous membrane covers its body. Touching it bare-handed will cause a tingling numbness.
Pokédex & Training Data
Classification
Water Fish Pokémon
Height
0.4 m (1'04")
Weight
11.0 kg (24.3 lbs)
Abilities
- Poison Point
- Water Absorb
- Unaware (Hidden)
EV Yield
+1 hp
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Johto (G/S/C)
#056
Sinnoh (D/P)
#117
Sinnoh (Plat.)
#117
Johto (HG/SS)
#056
Kalos (Mountain)
#017
Galar (Sw/Sh)
#100
Paldea (S/V)
#053
National
#194
Isle of Armor
#058
Kitakami
#005
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 4 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 8 | Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| 12 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 16 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
| 21 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
| 24 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 28 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
| 32 | Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| 36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 40 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM12 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TM13 Acid Spray | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
| TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM26 Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM36 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM77 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM83 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM89 Body Press | 80 | 100% | 10 | No effect description available. | |
| TM90 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| TM91 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| TM102 Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM116 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TM128 Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| TM130 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TM148 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM174 Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM214 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
| TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acid Spray | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| After You | — | — | 15 | Makes the target act next this turn. | |
| Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| Recover | — | — | 5 | Heals the user by half its max HP. | |
| Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
| Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
| Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Base Stats
Hp
55
Attack
45
Defense
45
Sp. Atk
25
Sp. Def
25
Speed
15
Total
210
Type Defenses
(vs. Gen 6+ rules)