Glimmora
Scarlet

When this Pokémon detects danger, it will open up its crystalline petals and fire beams from its conical body.

Violet

Glimmora’s petals are made of crystallized poison energy. It has recently become evident that these petals resemble Tera Jewels.

Evolution Chain

glimmet
Glimmet
Level 35
glimmora
Glimmora

Pokédex Data

Classification Ore Pokémon
Height 1.5 m (4'11")
Weight 45.0 kg (99.2 lbs)
Abilities

Training

EV Yield +2 Sp. Atk
Catch Rate 25
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Mineral

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
1 Harden
30 Raises the user's Defense by one stage.
1 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
1 Smack Down
50 100% 15 Removes any immunity to Ground damage.
1 Spiky Shield
10 Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.
7 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
11 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
15 Rock Polish
20 Raises the user's Speed by two stages.
18 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
22 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
26 Sandstorm
10 Changes the weather to a sandstorm for five turns.
29 Self Destruct
200 100% 5 User faints.
33 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
39 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
44 Acid Armor
20 Raises the user's Defense by two stages.
50 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
TM17 Confuse Ray
100% 10 Confuses the target.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM76 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM90 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TM91 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM101 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM175 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM176 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM220 Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 83
Attack 55
Defense 90
Sp. Atk 130
Sp. Def 81
Speed 86
Total 525

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.25x
4x
0.5x
2x
0.5x
2x
0.5x