Roserade
Sword

After captivating opponents with its sweet scent, it lashes them with its thorny whips.

Legends Arceus

Hidden within the bouquet on each hand are thorned whips loaded with virulent poison. Roserade moves gracefully as it corners its prey and mercilessly lashes them with its whips.

Evolution Chain

budew
Budew
😊
High Friendship
at day
roselia
Roselia
shiny-stone shiny stone
roserade
Roserade

Pokédex Data

Classification Bouquet Pokémon
Height 0.9 m (2'11")
Weight 14.5 kg (32.0 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +3 Sp. Atk
Catch Rate 75
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Fairy, Plant

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Stun Spore
75% 30 Paralyzes the target.
1 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
1 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
1 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
1 Synthesis
5 Heals the user by half its max HP. Affected by weather.
1 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
1 Aromatherapy
5 Cures the entire party of major status effects.
1 Magical Leaf
60 20 Never misses.
1 Worry Seed
100% 10 Changes the target's ability to Insomnia.
1 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
1 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
1 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Stun Spore
75% 30 Paralyzes the target.
1 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
1 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
1 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
1 Synthesis
5 Heals the user by half its max HP. Affected by weather.
1 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
1 Aromatherapy
5 Cures the entire party of major status effects.
1 Magical Leaf
60 20 Never misses.
1 Worry Seed
100% 10 Changes the target's ability to Insomnia.
1 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
1 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
1 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
6 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
11 Poison Powder
75% 35 Poisons the target.
18 Stun Spore
75% 30 Paralyzes the target.
25 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
34 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
43 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
52 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM07 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM10 Magical Leaf
60 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM88 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR23 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR71 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR72 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
TR92 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM21 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 60
Attack 70
Defense 65
Sp. Atk 125
Sp. Def 105
Speed 90
Total 515

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x