Gligar
Scarlet

It builds its nest on a steep cliff. When it is done gliding, it hops along the ground back to its nest.

Evolution Chain

gligar
Gligar
at night
holding razor fang
gliscor
Gliscor

Pokédex & Training Data

Classification Fly Scorpion Pokémon
Height 1.1 m (3'07")
Weight 64.8 kg (142.9 lbs)
Abilities
EV Yield +1 defense
Catch Rate 60
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Bug

Pokédex Numbers

Johto (G/S/C) #189
Sinnoh (Plat.) #153
Johto (HG/SS) #193
Unova (B2/W2) #221
Kalos (Mountain) #115
Hisui #185
National #207
Kitakami #121

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
4 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
7 Harden
— — 30 Raises the user’s Defense by one stage.
10 Knock Off
65 100% 20 Target drops its held item.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
16 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
19 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
22 Acrobatics
55 100% 15 Has double power if the user has no held item.
27 Slash
70 100% 20 Has an increased chance for a critical hit.
30 U Turn
70 100% 20 User must switch out after attacking.
35 Screech
— 85% 40 Lowers the target’s Defense by two stages.
40 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
45 Crabhammer
100 90% 10 Has an increased chance for a critical hit.
50 Swords Dance
— — 20 Raises the user’s Attack by two stages.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM09 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
TM18 Thief
60 100% 25 Takes the target’s item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM26 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM27 Aerial Ace
60 — 20 Never misses.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM31 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
TM32 Swift
60 — 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM51 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM57 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM63 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM90 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
TM91 Toxic Spikes
— — 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM116 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM171 Tera Blast
80 100% 10 No effect description available.
TM175 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM176 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM185 Lunge
80 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
TM186 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
TM200 Scale Shot
25 90% 20 Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
TM222 Breaking Swipe
60 100% 15 Lowers the target’s Attack by one stage after inflicting damage.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Feint
30 100% 10 Hits through Protect and Detect.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.

Base Stats

Hp 65
Attack 75
Defense 105
Sp. Atk 35
Sp. Def 65
Speed 85
Total 430

Type Defenses

(vs. Gen 6+ rules)

2x
0x
4x
0.5x
0.5x
0x
0.5x