Bunnelby
Sword

It excels at digging holes. Using its ears, it can dig a nest 33 feet deep in one night.

Evolution Chain

bunnelby
Bunnelby
Level 20
diggersby
Diggersby

Pokédex Data

Classification Digging Pokémon
Height 0.4 m (1'04")
Weight 5.0 kg (11.0 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
3 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Laser Focus
30 Guarantees a critical hit with the user's next move.
9 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
12 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
15 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
18 Double Kick
30 100% 30 Hits twice in one turn.
21 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
24 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
27 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
30 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Swords Dance
20 Raises the user's Attack by two stages.
36 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
39 Super Fang
90% 10 Inflicts damage equal to half the target's HP.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR23 Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR48 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Defense Curl
40 Raises user's Defense by one stage.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.

Base Stats

Hp 38
Attack 36
Defense 38
Sp. Atk 32
Sp. Def 36
Speed 57
Total 237

Type Defenses

(vs. Gen 6+ rules)

2x
0x