"The user envelops itself in a veil made of water. It regains some HP every turn."
Effect
Restores 1/16 of the user’s max HP at the end of each turn. If the user leaves the field, this effect ends. This effect is passed on by baton pass.
Details
Type
Category
status
Power
—
Accuracy
—
PP
20
Introduced
Gen iv
Pokémon that learn this move
Learn by Level up (34)
#086
Seel
#087
Dewgong
#118
Goldeen
#119
Seaking
#134
Vaporeon
#170
Chinchou
#171
Lanturn
#183
Marill
#184
Azumarill
#222
Corsola
#226
Mantine
#350
Milotic
#368
Gorebyss
#370
Luvdisc
#382
Kyogre
#382
Kyogre
Primal
#456
Finneon
#457
Lumineon
#458
Mantyke
#484
Palkia
#484
Palkia
Origin
#489
Phione
#490
Manaphy
#535
Tympole
#536
Palpitoad
#537
Seismitoad
#580
Ducklett
#581
Swanna
#594
Alomomola
#746
Wishiwashi
#746
Wishiwashi
School
#751
Dewpider
#752
Araquanid
#788
Tapu Fini
Learn by Breeding (28)
#007
Squirtle
#008
Wartortle
#009
Blastoise
#072
Tentacool
#073
Tentacruel
#090
Shellder
#222
Corsola
#278
Wingull
#320
Wailmer
#363
Spheal
#366
Clamperl
#370
Luvdisc
#393
Piplup
#394
Prinplup
#395
Empoleon
#418
Buizel
#515
Panpour
#728
Popplio
#729
Brionne
#730
Primarina
#816
Sobble
#817
Drizzile
#818
Inteleon
#845
Cramorant
#875
Eiscue
#875
Eiscue
Noice
#10182
Cramorant
Gulping
#10183
Cramorant
Gorging