
Sword
Its dorsal, pectoral, and tail fins wave elegantly in water. That is why it is known as the Water Dancer.
Pokédex Data
Classification
Goldfish Pokémon
Height
0.6 m (1'12")
Weight
15.0 kg (33.1 lbs)
Abilities
- Swift Swim
- Water Veil
- Lightning Rod (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 attack
Catch Rate
225
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
10 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
20 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
25 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
30 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
35 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
40 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
45 | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
50 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Supersonic | — | 55% | 20 | Confuses the target. | |
10 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
20 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
25 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
30 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
35 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
40 | Soak | — | 100% | 20 | Changes the target's type to Water. | |
45 | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
50 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
TM53 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM96 Smart Strike | 70 | — | 10 | Never misses. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR28 Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TR87 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Scale Shot | 25 | 90% | 20 | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. |
Base Stats
Hp
45
Attack
67
Defense
60
Sp. Atk
35
Sp. Def
50
Speed
63
Total
320
Type Defenses
(vs. Gen 6+ rules)