
Sword
Mantyke living in Galar seem to be somewhat sluggish. The colder waters of the seas in this region may be the cause.
Legends Arceus
Though ball-like in shape, this Pokémon is a proficient swimmer. I have discovered that if a Mantyke spends much time with schools of Remoraid, it will eventually achieve evolution.
Pokédex Data
Classification
Kite Pokémon
Height
1.0 m (3'03")
Weight
65.0 kg (143.3 lbs)
Abilities
- Swift Swim
- Water Absorb
- Water Veil (Hidden)
Training
EV Yield
+1 Sp. Def
Catch Rate
25
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
4 | Supersonic | — | 55% | 20 | Confuses the target. | |
8 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
12 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
16 | Wide Guard | — | — | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |
20 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
28 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
36 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
40 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
44 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
48 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
4 | Supersonic | — | 55% | 20 | Confuses the target. | |
8 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
12 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
16 | Wide Guard | — | — | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |
20 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
28 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
36 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
40 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
44 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
48 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
9 | Aerial Ace | 60 | — | 20 | Never misses. | |
15 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
21 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
29 | Roost | — | — | 5 | Heals the user by half its max HP. | |
37 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
47 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM78 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR17 Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Confuse Ray | — | 100% | 10 | Confuses the target. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
Splash | — | — | 40 | Does nothing. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Confuse Ray | — | 100% | 10 | Confuses the target. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
Splash | — | — | 40 | Does nothing. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Wide Guard | — | — | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
Base Stats
Hp
45
Attack
20
Defense
50
Sp. Atk
60
Sp. Def
120
Speed
50
Total
345
Type Defenses
(vs. Gen 6+ rules)