
No entry available for this game era.
Pokédex Data
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
13 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
15 | Aerial Ace | 60 | — | 20 | Never misses. | |
19 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
21 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
24 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
27 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
30 | Roost | — | — | 5 | Heals the user by half its max HP. | |
34 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
40 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
47 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
55 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM11 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM19 Disarming Voice | 40 | — | 15 | Never misses. | |
TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
TM22 Chilling Water | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM27 Aerial Ace | 60 | — | 20 | Never misses. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM34 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM65 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM97 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM110 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
TM113 Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
TM123 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM135 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM160 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM164 Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM181 Knock Off | 65 | 100% | 20 | Target drops its held item. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM196 Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM205 Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
TM208 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM216 Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
TM227 Alluring Voice | 80 | 100% | 10 | No effect description available. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
Base Stats
Hp
75
Attack
87
Defense
63
Sp. Atk
87
Sp. Def
63
Speed
98
Total
473
Type Defenses
(vs. Gen 6+ rules)