Alomomola
No entry available for this game era.

Pokédex Data

Classification Caring Pokémon
Height 1.2 m (3'11")
Weight 31.6 kg (69.7 lbs)
Abilities

Training

EV Yield +2 hp
Catch Rate 75
Base Friendship 70
Growth Rate fast
Gender Ratio
Egg Groups Water1, Water2

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Play Nice
20 Lowers the target's Attack by one stage.
5 Aqua Ring
20 Restores 1/16 of the user's max HP each turn.
9 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
13 Helping Hand
20 Ally's next move inflicts half more damage.
13 Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
21 Protect
10 Prevents any moves from hitting the user this turn.
25 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
29 Healing Wish
10 User faints. Its replacement has its HP fully restored and any major status effect removed.
33 Soak
100% 20 Changes the target's type to Water.
37 Wish
10 User will recover half its max HP at the end of the next turn.
41 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
45 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
49 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM52 Snowscape
0 10 No effect description available.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM139 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM188 Scald
80 100% 15 Has a 30% chance to burn the target.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM200 Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM227 Alluring Voice
80 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
Mist
30 Protects the user's stats from being changed by enemy moves.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.

Base Stats

Hp 165
Attack 75
Defense 80
Sp. Atk 40
Sp. Def 45
Speed 65
Total 470

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x