Lumineon
No entry available for this game era.

Evolution Chain

finneon
Finneon
Level 31
lumineon
Lumineon

Pokédex & Training Data

Classification Neon Pokémon
Height 1.2 m (3'11")
Weight 24.0 kg (52.9 lbs)
Abilities
EV Yield +2 speed
Catch Rate 75
Base Friendship 70
Growth Rate slow then very fast
Gender Ratio
♂ ♀
Egg Groups Water2

Pokédex Numbers

Sinnoh (D/P) #135
Sinnoh (Plat.) #135
Alola (S/M) #109
Alola (US/UM) #132
Hisui #173
Paldea (S/V) #334
National #457
Blueberry #084

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Soak
— 100% 20 Changes the target’s type to Water.
13 Rain Dance
— — 5 Changes the weather to rain for five turns.
22 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
26 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
29 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
35 Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
42 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
48 U Turn
70 100% 20 User must switch out after attacking.
53 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
59 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM17 Confuse Ray
— 100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target’s item.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 — 20 Never misses.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM122 Encore
— 100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM203 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM227 Alluring Voice
80 100% 10 No effect description available.

Base Stats

Hp 69
Attack 69
Defense 76
Sp. Atk 69
Sp. Def 86
Speed 91
Total 460

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x