Sword
When faced with a larger opponent, it swallows as much water as it can to match the opponent’s size.
Legends Arceus
Fishers detest this troublesome Pokémon because it sprays poison from its spines, getting it everywhere. A different form of Qwilfish lives in other regions.
Pokédex Data
Classification
Balloon Pokémon
Height
0.5 m (1'08")
Weight
3.9 kg (8.6 lbs)
Abilities
- Poison Point
- Swift Swim
- Intimidate (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
8 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
12 | Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | |
16 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
20 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
24 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
28 | Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
32 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
36 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
40 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
44 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
44 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
48 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
56 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
60 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
66 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
8 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
12 | Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | |
16 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
20 | Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
24 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
28 | Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
32 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
36 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
40 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
44 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
44 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
48 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
56 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
60 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
66 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM20 Self Destruct | 200 | 100% | 5 | User faints. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM42 Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR21 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR23 Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR52 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TR54 Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR78 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TR91 Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Scale Shot | 25 | 90% | 20 | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
Steel Roller | 130 | 100% | 5 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Supersonic | — | 55% | 20 | Confuses the target. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Supersonic | — | 55% | 20 | Confuses the target. |
Base Stats
Hp
65
Attack
95
Defense
85
Sp. Atk
55
Sp. Def
55
Speed
85
Total
440
Type Defenses
(vs. Gen 6+ rules)