Sword
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Legends Arceus
In its belly burns a fire, which Vulpix spits out in the form of fireballs. When young, this Pokémon has but one white tail. As the Pokémon matures, this single tail splits into six.
Pokédex Data
Classification
Fox Pokémon
Height
0.6 m (1'12")
Weight
9.9 kg (21.8 lbs)
Abilities
- Flash Fire
- Drought (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
4 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
8 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
12 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
16 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
20 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
24 | Will O Wisp | — | 85% | 15 | Burns the target. | |
28 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
32 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
36 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
40 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
44 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
48 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |
52 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
56 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
4 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
8 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
12 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
16 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
20 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
24 | Will O Wisp | — | 85% | 15 | Burns the target. | |
28 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
32 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
36 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
40 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
44 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
48 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |
52 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
56 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
5 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
9 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
15 | Flame Wheel | 60 | 100% | 25 | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. | |
21 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
29 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
37 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
47 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM13 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM38 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM44 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM46 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM60 Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM84 Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. | |
TM92 Mystical Fire | 75 | 100% | 10 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR36 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TR43 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TR55 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. |
Legends: Arceus
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baby Doll Eyes | — | 100% | 30 | Lowers the target's Attack by one stage. | |
Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Mystical Fire | 75 | 100% | 10 | Has a 100% chance to lower the target's Special Attack by one stage. | |
Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
Swift | 60 | — | 20 | Never misses. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baby Doll Eyes | — | 100% | 30 | Lowers the target's Attack by one stage. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
Howl | — | — | 40 | Raises the user's Attack by one stage. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baby Doll Eyes | — | 100% | 30 | Lowers the target's Attack by one stage. | |
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
Howl | — | — | 40 | Raises the user's Attack by one stage. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. |
Base Stats
Hp
38
Attack
41
Defense
40
Sp. Atk
50
Sp. Def
65
Speed
65
Total
299
Type Defenses
(vs. Gen 6+ rules)