
Red/Blue
At the time of birth, it has just one tail. The tail splits from its tip as it grows older.
Yellow
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Pokédex Data
Classification
Fox Pokémon
Height
0.6 m (1'12")
Weight
9.9 kg (21.8 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Game Locations
- Kanto Route 7 Area
- Kanto Route 8 Area
- Pokemon Mansion 1f
- Pokemon Mansion 2f
- Pokemon Mansion 3f
- Pokemon Mansion B1f
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
16 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
21 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
28 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
42 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
16 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
21 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
28 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
42 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM40 Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
38
Attack
41
Defense
40
Sp. Atk
50
Sp. Def
65
Speed
65
Total
299
Type Defenses
(vs. Gen 6+ rules)