Scarlet
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
Violet
As its body grows larger, its six warm tails become more beautiful, with a more luxurious coat of fur.
Pokédex Data
Classification
Fox Pokémon
Height
0.6 m (1'12")
Weight
9.9 kg (21.8 lbs)
Abilities
- Flash Fire
- Drought (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
4 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
8 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
12 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
16 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
20 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
24 | Will O Wisp | — | 85% | 15 | Burns the target. | |
28 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
32 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
36 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
40 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
44 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
48 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |
52 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM02 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM04 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM38 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM62 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM92 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM107 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM122 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM132 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TM140 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM157 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM165 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM172 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM177 Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM195 Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
TM202 Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
TM203 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baby Doll Eyes | — | 100% | 30 | Lowers the target's Attack by one stage. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
Healing Wish | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. | |
Howl | — | — | 40 | Raises the user's Attack by one stage. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
38
Attack
41
Defense
40
Sp. Atk
50
Sp. Def
65
Speed
65
Total
299
Type Defenses
(vs. Gen 6+ rules)