Growlithe

Alternate Forms

Sword

It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.

Legends Arceus

They patrol their territory in pairs. I believe the igneous rock components in the fur of this species are the result of volcanic activity in its habitat.

Evolution Chain

growlithe
Growlithe
fire-stone fire stone
arcanine
Arcanine

Pokédex Data

Classification Puppy Pokémon
Height 0.7 m (2'04")
Weight 19.0 kg (41.9 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
4 Howl
40 Raises the user's Attack by one stage.
8 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
16 Helping Hand
20 Ally's next move inflicts half more damage.
20 Agility
30 Raises the user's Speed by two stages.
24 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
28 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
36 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
44 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
48 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
52 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
56 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
4 Howl
40 Raises the user's Attack by one stage.
8 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
16 Helping Hand
20 Ally's next move inflicts half more damage.
20 Agility
30 Raises the user's Speed by two stages.
24 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
28 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
36 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
44 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
48 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
52 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
56 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM68 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR53 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TR97 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM78 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target's item.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Double Kick
30 100% 30 Hits twice in one turn.
Morning Sun
5 Heals the user by half its max HP. Affected by weather.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
BD/SP
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Burn Up
130 100% 5 Removes the user's fire type after inflicting damage.
Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
Covet
60 100% 25 Takes the target's item.
Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Double Kick
30 100% 30 Hits twice in one turn.
Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Howl
40 Raises the user's Attack by one stage.
Morning Sun
5 Heals the user by half its max HP. Affected by weather.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 55
Attack 70
Defense 45
Sp. Atk 70
Sp. Def 50
Speed 60
Total 350

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x