
Gold
Its dorsal, pecto ral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Silver
A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots.
Crystal
During spawning season, they swim gracefully in the water, searching for their perfect mate.
Pokédex Data
Classification
Goldfish Pokémon
Height
0.6 m (1'12")
Weight
15.0 kg (33.1 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Cerulean City Area
- Dark Cave Blackthorn City Entrance
- Dark Cave Violet City Entrance
- Johto Route 42 Area
- Kanto Route 10 Area
- Kanto Route 24 Area
- Kanto Route 25 Area
- Kanto Route 4 Area
- Kanto Route 9 Area
- Mt Mortar 1f
- Mt Mortar B1f
- Mt Mortar Upper Cave
- Mt Silver 2f
- Slowpoke Well 1f
- Slowpoke Well B1f
- Tohjo Falls Area
- Union Cave 1f
- Union Cave B1f
Training
EV Yield
+1 attack
Catch Rate
225
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
10 | Supersonic | — | 55% | 20 | Confuses the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
24 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
29 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
38 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
43 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
52 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
10 | Supersonic | — | 55% | 20 | Confuses the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
24 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
29 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
38 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
43 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
52 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
Base Stats
Hp
45
Attack
67
Defense
60
Sp. Atk
35
Sp. Def
50
Speed
63
Total
320
Type Defenses
(vs. Gen 6+ rules)