Sword
It has an extremely aggressive nature. The Hyper Beam it shoots from its mouth totally incinerates all targets.
Legends Arceus
I suspect this Pokémon to be the true identity of a dragon written of in ancient texts, which claimed that it razed an entire village with white-hot beams from its maw.
Pokédex & Training Data
Classification
Atrocious Pokémon
Height
6.5 m (21'04")
Weight
235.0 kg (518.1 lbs)
Abilities
- Intimidate
- Moxie (Hidden)
EV Yield
+2 attack
Catch Rate
45
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#130
Johto (G/S/C)
#077
Hoenn (R/S/E)
#053
Sinnoh (D/P)
#024
Sinnoh (Plat.)
#024
Johto (HG/SS)
#077
Kalos (Central)
#050
Hoenn (OR/AS)
#054
Alola (S/M)
#092
Alola (US/UM)
#112
Galar (Sw/Sh)
#145
Hisui
#081
Paldea (S/V)
#135
National
#130
Isle of Armor
#043
Crown Tundra
#063
Kitakami
#044
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 1 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 4 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| 8 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| 12 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 16 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 21 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 24 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 28 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 32 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 36 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 44 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
| 48 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 52 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 1 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 4 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| 8 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| 12 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 16 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 21 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 24 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 28 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 32 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 36 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 44 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
| 48 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 52 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Legends: Arceus
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Splash | — | — | 40 | Does nothing. | |
| 5 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 9 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 15 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 21 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 29 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 37 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
| 47 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM26 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM64 Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR24 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| TR51 Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR62 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TR72 Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
| TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TR89 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
Base Stats
Hp
95
Attack
125
Defense
79
Sp. Atk
60
Sp. Def
100
Speed
81
Total
540
Type Defenses
(vs. Gen 6+ rules)