Black/WhiteBlack 2/White 2
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
Pokédex & Training Data
Classification
Rock Pokémon
Height
0.4 m (1'04")
Weight
20.0 kg (44.1 lbs)
EV Yield
+1 defense
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Mineral
Pokédex Numbers
Kanto (R/B/Y)
#074
Johto (G/S/C)
#034
Hoenn (R/S/E)
#057
Sinnoh (D/P)
#031
Sinnoh (Plat.)
#031
Johto (HG/SS)
#034
Kalos (Mountain)
#009
Hoenn (OR/AS)
#058
Alola (S/M)
#229
Alola (US/UM)
#298
Hisui
#046
National
#074
Kitakami
#080
Blueberry
#096
Held Items
Everstone
5%
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 4 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
| 8 | Rock Polish | — | — | 20 | Raises the user’s Speed by two stages. | |
| 11 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
| 15 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
| 18 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| 22 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| 25 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 29 | Self Destruct | 200 | 100% | 5 | User faints. | |
| 32 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 36 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| 39 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 43 | Explosion | 250 | 100% | 5 | User faints. | |
| 46 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 50 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 4 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
| 8 | Rock Polish | — | — | 20 | Raises the user’s Speed by two stages. | |
| 11 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
| 15 | Magnitude | — | 100% | 30 | Power varies randomly from 10 to 150. | |
| 18 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| 22 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| 25 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 29 | Self Destruct | 200 | 100% | 5 | User faints. | |
| 32 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 36 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| 39 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 43 | Explosion | 250 | 100% | 5 | User faints. | |
| 46 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 50 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM23 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM59 Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| TM64 Explosion | 250 | 100% | 5 | User faints. | |
| TM69 Rock Polish | — | — | 20 | Raises the user’s Speed by two stages. | |
| TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TM74 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Block | — | — | 5 | Prevents the target from leaving battle. | |
| Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| Superpower | 120 | 100% | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. | |
| Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Autotomize | — | — | 15 | Raises the user’s Speed by two stages and halves the user’s weight. | |
| Block | — | — | 5 | Prevents the target from leaving battle. | |
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
| Hammer Arm | 100 | 90% | 10 | Lowers user’s Speed by one stage. | |
| Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
40
Attack
80
Defense
100
Sp. Atk
30
Sp. Def
30
Speed
20
Total
300
Type Defenses
(vs. Gen 6+ rules)