Graveler
Black/WhiteBlack 2/White 2

It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.

Evolution Chain

geodude
Geodude
Level 25
graveler
Graveler
🔄
Trade
golem
Golem

Pokédex Data

Classification Rock Pokémon
Height 1.0 m (3'03")
Weight 105.0 kg (231.5 lbs)
Abilities

Held Items

Game Locations

  • Challengers Cave 1f
  • Challengers Cave B1f
  • Challengers Cave B2f

Training

EV Yield +2 defense
Catch Rate 120
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Mineral

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Defense Curl
40 Raises user's Defense by one stage.
1 Mud Sport
15 Halves all Electric-type damage.
1 Rock Polish
20 Raises the user's Speed by two stages.
4 Mud Sport
15 Halves all Electric-type damage.
8 Rock Polish
20 Raises the user's Speed by two stages.
11 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
15 Magnitude
100% 30 Power varies randomly from 10 to 150.
18 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
22 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
27 Smack Down
50 100% 15 Removes any immunity to Ground damage.
31 Self Destruct
200 100% 5 User faints.
36 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
42 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
47 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
53 Explosion
250 100% 5 User faints.
58 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
64 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Defense Curl
40 Raises user's Defense by one stage.
1 Mud Sport
15 Halves all Electric-type damage.
1 Rock Polish
20 Raises the user's Speed by two stages.
4 Mud Sport
15 Halves all Electric-type damage.
8 Rock Polish
20 Raises the user's Speed by two stages.
11 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
15 Magnitude
100% 30 Power varies randomly from 10 to 150.
18 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
22 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
27 Smack Down
50 100% 15 Removes any immunity to Ground damage.
31 Self Destruct
200 100% 5 User faints.
36 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
42 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
47 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
53 Explosion
250 100% 5 User faints.
58 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
64 Stone Edge
100 80% 5 Has an increased chance for a critical hit.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM59 Incinerate
60 100% 15 Destroys the target's held berry.
TM64 Explosion
250 100% 5 User faints.
TM69 Rock Polish
20 Raises the user's Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM74 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Iron Defense
15 Raises the user's Defense by two stages.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
20 Causes damage when opposing Pokémon switch in.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 55
Attack 95
Defense 115
Sp. Atk 45
Sp. Def 45
Speed 35
Total 390

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
4x
0x
2x
2x
0.25x
2x
0.5x
0.5x
2x