Geodude

Alternate Forms

Legends Arceus

Makes its home in mountainous regions, using its arms to climb along harsh mountain roads. Can be troublesome—carelessly kicking one will cause it to fly into a rage and chase after you.

Evolution Chain

geodude
Geodude
Level 25
graveler
Graveler
🔄
Trade
golem
Golem

Pokédex & Training Data

Classification Rock Pokémon
Height 0.4 m (1'04")
Weight 20.0 kg (44.1 lbs)
Abilities
EV Yield +1 defense
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Mineral

Pokédex Numbers

Kanto (R/B/Y) #074
Johto (G/S/C) #034
Hoenn (R/S/E) #057
Sinnoh (D/P) #031
Sinnoh (Plat.) #031
Johto (HG/SS) #034
Kalos (Mountain) #009
Hoenn (OR/AS) #058
Alola (S/M) #229
Alola (US/UM) #298
Hisui #046
National #074
Kitakami #080
Blueberry #096

Held Items

None in this generation.

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Defense Curl
— — 40 Raises user’s Defense by one stage.
4 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
6 Rock Polish
— — 20 Raises the user’s Speed by two stages.
10 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
12 Harden
— — 30 Raises the user’s Defense by one stage.
16 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
18 Smack Down
50 100% 15 Removes any immunity to Ground damage.
22 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
24 Self Destruct
200 100% 5 User faints.
28 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
30 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
34 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
36 Explosion
250 100% 5 User faints.
40 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
42 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
5 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
9 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
15 Iron Defense
— — 15 Raises the user’s Defense by two stages.
21 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
26 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
29 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
37 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
47 Self Destruct
200 100% 5 User faints.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Autotomize
— — 15 Raises the user’s Speed by two stages and halves the user’s weight.
Block
— — 5 Prevents the target from leaving battle.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hammer Arm
100 90% 10 Lowers user’s Speed by one stage.
Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
Wide Guard
— — 10 Prevents any multi-target moves from hitting friendly Pokémon this turn.

Base Stats

Hp 40
Attack 80
Defense 100
Sp. Atk 30
Sp. Def 30
Speed 20
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
4x
0x
2x
2x
0.25x
2x
0.5x
0.5x
2x