Ruby
When MAGIKARP evolves into GYARADOS, its brain cells undergo a structural transformation. It is said that this transformation is to blame for this POKéMON’s wildly violent nature.
Sapphire
Once GYARADOS goes on a rampage, its ferociously violent blood doesn’t calm until it has burned everything down. There are records of this POKéMON’s rampages lasting a whole month.
Emerald
It is an extremely vicious and violent POKéMON. When humans begin to fight, it will appear and burn everything to the ground with intensely hot flames.
Firered
It has an extremely aggressive nature. The HYPER BEAM it shoots from its mouth totally incinerates all targets.
Leafgreen
Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage.
Pokédex & Training Data
Classification
Atrocious Pokémon
Height
6.5 m (21'04")
Weight
235.0 kg (518.1 lbs)
Abilities
EV Yield
+2 attack
Catch Rate
45
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#130
Johto (G/S/C)
#077
Hoenn (R/S/E)
#053
Sinnoh (D/P)
#024
Sinnoh (Plat.)
#024
Johto (HG/SS)
#077
Kalos (Central)
#050
Hoenn (OR/AS)
#054
Alola (S/M)
#092
Alola (US/UM)
#112
Galar (Sw/Sh)
#145
Hisui
#081
Paldea (S/V)
#135
National
#130
Isle of Armor
#043
Crown Tundra
#063
Kitakami
#044
Game Locations
Berry Forest Area
Bond Bridge Area
Cape Brink Area
Cerulean Cave 1f
Cerulean Cave B1f
Cerulean City Area
Cinnabar Island Area
Five Island Area
Five Isle Meadow Area
Four Island Area
Fuchsia City Area
Green Path Area
Icefall Cave Entrance
Icefall Cave Waterfall
Kanto Route 10 Area
Kanto Route 11 Area
Kanto Route 12 Area
Kanto Route 13 Area
Kanto Route 22 Area
Kanto Route 23 Area
Kanto Route 24 Area
Kanto Route 25 Area
Kanto Route 4 Area
Kanto Route 6 Area
Kanto Sea Route 19 Area
Kanto Sea Route 20 Area
Kanto Sea Route 21 Area
Kindle Road Area
Memorial Pillar Area
One Island Area
Outcast Island Area
Pallet Town Area
Resort Gorgeous Area
Ruin Valley Area
Seafoam Islands B3f
Seafoam Islands B4f
Sootopolis City Area
Ss Anne Area
Tanoby Ruins Area
Trainer Tower Area
Treasure Beach Area
Vermilion City Area
Viridian City Area
Water Labyrinth Area
Water Path Area
Learned Moves
Level Up Moves
Ruby/Sapphire
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 25 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
| 30 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 35 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 45 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 50 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 55 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Emerald
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 25 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
| 30 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 35 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 45 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 50 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 55 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
FireRed/LeafGreen
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 25 | Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
| 30 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 35 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 45 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 50 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 55 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| HM08 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Base Stats
Hp
95
Attack
125
Defense
79
Sp. Atk
60
Sp. Def
100
Speed
81
Total
540
Type Defenses
(vs. Gen 6+ rules)