Gyarados
Scarlet

Once it appears, it goes on a rampage. It remains enraged until it demolishes everything around it.

Violet

It appears whenever there is world conflict, burning down any place it travels through.

Evolution Chain

magikarp
Magikarp
Level 20
gyarados
Gyarados

Pokédex Data

Classification Atrocious Pokémon
Height 6.5 m (21'04")
Weight 235.0 kg (518.1 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Water2, Dragon

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Splash
40 Does nothing.
1 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1 Twister
40 100% 20 Has a 20% chance to make the target flinch.
4 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
8 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
12 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
16 Scary Face
100% 10 Lowers the target's Speed by two stages.
21 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
24 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
28 Rain Dance
5 Changes the weather to rain for five turns.
32 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
36 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
40 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
44 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
48 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
52 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM44 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
TM46 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM100 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM188 Scald
80 100% 15 Has a 30% chance to burn the target.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM200 Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM207 Temper Flare
75 100% 10 No effect description available.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209 Muddy Water
90 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
TM226 Dragon Cheer
0 15 No effect description available.

Base Stats

Hp 95
Attack 125
Defense 79
Sp. Atk 60
Sp. Def 100
Speed 81
Total 540

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
0.5x
0x
0.5x
2x
0.5x