Magikarp
Ruby

MAGIKARP is a pathetic excuse for a POKéMON that is only capable of flopping and splashing. This behavior prompted scientists to undertake research into it.

Sapphire

MAGIKARP is virtually useless in battle as it can only splash around. As a result, it is considered to be weak. However, it is actually a very hardy POKéMON that can survive in any body of water no matter how polluted it is.

Emerald

Its swimming muscles are weak, so it is easily washed away by currents. In places where water pools, you can see many MAGIKARP deposited there by the flow.

Firered

It is virtually worthless in terms of both power and speed. It is the most weak and pathetic POKéMON in the world.

Leafgreen

In the distant past, it was somewhat stronger than the horribly weak descendants that exist today.

Evolution Chain

magikarp
Magikarp
Level 20
gyarados
Gyarados

Pokédex & Training Data

Classification Fish Pokémon
Height 0.9 m (2'11")
Weight 10.0 kg (22.0 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Water2, Dragon

Pokédex Numbers

Kanto (R/B/Y) #129
Johto (G/S/C) #076
Hoenn (R/S/E) #052
Sinnoh (D/P) #023
Sinnoh (Plat.) #023
Johto (HG/SS) #076
Kalos (Central) #049
Hoenn (OR/AS) #053
Alola (S/M) #091
Alola (US/UM) #111
Galar (Sw/Sh) #144
Hisui #080
Paldea (S/V) #134
National #129
Isle of Armor #042
Crown Tundra #062
Kitakami #043

Game Locations

Abandoned Ship Area
Berry Forest Area
Bond Bridge Area
Cape Brink Area
Celadon City Area
Cerulean Cave 1f
Cerulean Cave B1f
Cerulean City Area
Cinnabar Island Area
Dewford Town Area
Ever Grande City Area
Five Island Area
Five Isle Meadow Area
Four Island Area
Fuchsia City Area
Green Path Area
Hoenn Route 102 Area
Hoenn Route 103 Area
Hoenn Route 104 Area
Hoenn Route 105 Area
Hoenn Route 106 Area
Hoenn Route 107 Area
Hoenn Route 108 Area
Hoenn Route 109 Area
Hoenn Route 110 Area
Hoenn Route 111 Area
Hoenn Route 114 Area
Hoenn Route 115 Area
Hoenn Route 117 Area
Hoenn Route 118 Area
Hoenn Route 119 Area
Hoenn Route 120 Area
Hoenn Route 121 Area
Hoenn Route 122 Area
Hoenn Route 123 Area
Hoenn Route 124 Area
Hoenn Route 125 Area
Hoenn Route 126 Area
Hoenn Route 127 Area
Hoenn Route 128 Area
Hoenn Route 129 Area
Hoenn Route 130 Area
Hoenn Route 131 Area
Hoenn Route 132 Area
Hoenn Route 133 Area
Hoenn Route 134 Area
Hoenn Safari Zone Expansion South
Hoenn Safari Zone Nwmach Bike Area
Hoenn Safari Zone Sw
Hoenn Victory Road B2f
Icefall Cave Entrance
Icefall Cave Waterfall
Kanto Route 10 Area
Kanto Route 11 Area
Kanto Route 12 Area
Kanto Route 13 Area
Kanto Route 22 Area
Kanto Route 23 Area
Kanto Route 24 Area
Kanto Route 25 Area
Kanto Route 3 Pokemon Center
Kanto Route 4 Area
Kanto Route 4 Pokemon Center
Kanto Route 6 Area
Kanto Safari Zone Area 1 East
Kanto Safari Zone Area 2 North
Kanto Safari Zone Area 3 West
Kanto Safari Zone Middle
Kanto Sea Route 19 Area
Kanto Sea Route 20 Area
Kanto Sea Route 21 Area
Kindle Road Area
Lilycove City Area
Memorial Pillar Area
Meteor Falls Area
Meteor Falls B1f
Meteor Falls Back
Meteor Falls Backsmall Room
Mossdeep City Area
One Island Area
Outcast Island Area
Pacifidlog Town Area
Pallet Town Area
Petalburg City Area
Resort Gorgeous Area
Ruin Valley Area
Seafloor Cavern Area
Seafoam Islands B3f
Seafoam Islands B4f
Shoal Cave Area
Slateport City Area
Sootopolis City Area
Ss Anne Area
Tanoby Ruins Area
Trainer Tower Area
Treasure Beach Area
Vermilion City Area
Viridian City Area
Water Labyrinth Area
Water Path Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Splash
— — 40 Does nothing.
15 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
30 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Splash
— — 40 Does nothing.
15 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
30 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Splash
— — 40 Does nothing.
15 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
30 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Base Stats

Hp 20
Attack 10
Defense 55
Sp. Atk 15
Sp. Def 20
Speed 80
Total 200

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x