Hitmonchan
Gold

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Silver

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

Crystal

To increase the strength of all its punch moves, it spins its arms just before making contact.

Evolution Chain

tyrogue
Tyrogue
Level 20
Atk > Def
hitmonlee
Hitmonlee
Level 20
Atk < Def
hitmonchan
Hitmonchan
Level 20
Atk = Def
hitmontop
Hitmontop

Pokédex Data

Classification Punching Pokémon
Height 1.4 m (4'07")
Weight 50.2 kg (110.7 lbs)
Abilities N/A in Gen II

Training

EV Yield +2 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Humanshape

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Comet Punch
18 85% 15 Hits 2-5 times in one turn.
7 Agility
30 Raises the user's Speed by two stages.
13 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
26 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
26 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
26 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
32 Mach Punch
40 100% 30 Inflicts regular damage with no additional effect.
38 Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
44 Detect
5 Prevents any moves from hitting the user this turn.
50 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Comet Punch
18 85% 15 Hits 2-5 times in one turn.
7 Agility
30 Raises the user's Speed by two stages.
13 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
26 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
26 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
26 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
32 Mach Punch
40 100% 30 Inflicts regular damage with no additional effect.
38 Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
44 Detect
5 Prevents any moves from hitting the user this turn.
50 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Fire Punch
75 100% 15 Has a 10% chance to burn the target.

Base Stats

Hp 50
Attack 105
Defense 79
Sp. Atk 35
Sp. Def 110
Speed 76
Total 455

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0.5x
0.5x
0.5x
2x