Ninetales
Red/Blue

Very smart and very vengeful. Grabbing one of its many tails could result in a 1000-year curse.

Yellow

According to an enduring legend, 9 noble saints were united and reincarnated as this POKéMON.

Evolution Chain

vulpix
Vulpix
ninetales
Ninetales

Pokédex & Training Data

Classification Fox Pokémon
Height 1.1 m (3'07")
Weight 19.9 kg (43.9 lbs)
Abilities N/A in Gen I
EV Yield +1 Sp. Def
+1 speed
Catch Rate 75
Base Friendship 70
Growth Rate medium

Pokédex Numbers

Kanto (R/B/Y) #038
Johto (G/S/C) #126
Hoenn (R/S/E) #154
Johto (HG/SS) #128
Unova (B2/W2) #249
Hoenn (OR/AS) #161
Alola (S/M) #254
Alola (US/UM) #331
Galar (Sw/Sh) #069
Hisui #169
National #038
Kitakami #038
Blueberry #158

Held Items

None in this generation.

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Mimic
— — 10 Copies the target’s last used move.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM34 Bide
— — 10 User waits for two turns, then hits back for twice the damage it took.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Swift
60 — 20 Never misses.
TM40 Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM50 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 73
Attack 76
Defense 75
Sp. Atk 81
Sp. Def 100
Speed 100
Total 505

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x