
Red/Blue
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Yellow
Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Pokédex Data
Classification
Stag Beetle Pokémon
Height
1.5 m (4'11")
Weight
55.0 kg (121.3 lbs)
Abilities
N/A in Gen I
Game Locations
- Kanto Safari Zone Area 1 East
- Kanto Safari Zone Area 2 North
- Kanto Safari Zone Area 3 West
- Kanto Safari Zone Middle
Training
EV Yield
+2 attack
Catch Rate
45
Base Friendship
70
Growth Rate
slow
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
25 | Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
30 | Guillotine | — | 30% | 5 | Causes a one-hit KO. | |
36 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
43 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
49 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
54 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
21 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
25 | Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
30 | Guillotine | — | 30% | 5 | Causes a one-hit KO. | |
36 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
43 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
49 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
54 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM03 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
65
Attack
125
Defense
100
Sp. Atk
55
Sp. Def
70
Speed
85
Total
500
Type Defenses
(vs. Gen 6+ rules)