
Red/Blue
Its body always burns with an orange glow that enables it to hide perfectly among flames.
Yellow
Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
Pokédex Data
Classification
Spitfire Pokémon
Height
1.3 m (4'03")
Weight
44.5 kg (98.1 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Game Locations
- Pokemon Mansion 3f
- Pokemon Mansion B1f
Training
EV Yield
+2 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
36 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
39 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
43 | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
48 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
52 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
55 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
36 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
39 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
43 | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
48 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
52 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
55 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM05 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM18 Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM35 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM40 Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
65
Attack
95
Defense
57
Sp. Atk
100
Sp. Def
85
Speed
93
Total
495
Type Defenses
(vs. Gen 6+ rules)