Sword
It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
Legends Arceus
Tends to prefer people with a chipper disposition to those who are gloomy, but it has shown no discrimination with regard to age or gender. Needs more research.
Evolution Chain
Pokédex & Training Data
Classification
Feeling Pokémon
Height
0.4 m (1'04")
Weight
6.6 kg (14.6 lbs)
Abilities
- Synchronize
- Trace
- Telepathy (Hidden)
EV Yield
+1 Sp. Atk
Catch Rate
235
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Humanshape, Indeterminate
Pokédex Numbers
Hoenn (R/S/E)
#029
Sinnoh (Plat.)
#157
Kalos (Central)
#064
Hoenn (OR/AS)
#029
Galar (Sw/Sh)
#120
Hisui
#101
Paldea (S/V)
#062
National
#280
Isle of Armor
#034
Kitakami
#057
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Disarming Voice | 40 | — | 15 | Never misses. | |
| 3 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 6 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 9 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 12 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 15 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| 18 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 21 | Life Dew | — | — | 10 | No effect description available. | |
| 24 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 27 | Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| 30 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 33 | Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
| 36 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 39 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Disarming Voice | 40 | — | 15 | Never misses. | |
| 3 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 6 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 9 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 12 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 15 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| 18 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 21 | Life Dew | — | — | 10 | No effect description available. | |
| 24 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 27 | Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| 30 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 33 | Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
| 36 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 39 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. |
Legends: Arceus
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 6 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| 11 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 18 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 25 | Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| 34 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM19 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM29 Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM38 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM41 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM44 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM70 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
| TM71 Wonder Room | — | — | 10 | All Pokémon’s Defense and Special Defense are swapped for 5 turns. | |
| TM72 Magic Room | — | — | 10 | Negates held items for five turns. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM87 Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| TM89 Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR25 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TR34 Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR38 Trick | — | 100% | 10 | User and target swap items. | |
| TR40 Skill Swap | — | — | 10 | User and target swap abilities. | |
| TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TR49 Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| TR83 Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM21 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Expanding Force | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Confuse Ray | — | 100% | 10 | Confuses the target. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
| Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. | |
| Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| Confuse Ray | — | 100% | 10 | Confuses the target. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
| Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. | |
| Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
| Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
28
Attack
25
Defense
25
Sp. Atk
45
Sp. Def
35
Speed
40
Total
198
Type Defenses
(vs. Gen 6+ rules)