
Ruby
RALTS senses the emotions of people using the horns on its head. This POKéMON rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Sapphire
RALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood, this POKéMON grows cheerful and joyous in the same way.
Emerald
A RALTS has the power to sense the emotions of people and POKéMON with the horns on its head. It takes cover if it senses any hostility.
Firered/Leafgreen
It is highly attuned to the emotions of people and POKéMON. It hides if it senses hostility.
Pokédex Data
Classification
Feeling Pokémon
Height
0.4 m (1'04")
Weight
6.6 kg (14.6 lbs)
Abilities
Game Locations
- Hoenn Route 102 Area
Training
EV Yield
+1 Sp. Atk
Catch Rate
235
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Humanshape, Indeterminate
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
11 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
16 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
21 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
26 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
36 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
41 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
46 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
11 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
16 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
21 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
26 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
36 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
41 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
46 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
11 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
16 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
21 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
26 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
36 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
41 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
46 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM49 Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
Will O Wisp | — | 85% | 15 | Burns the target. |
Base Stats
Hp
28
Attack
25
Defense
25
Sp. Atk
45
Sp. Def
35
Speed
40
Total
198
Type Defenses
(vs. Gen 6+ rules)