
Sword
As Scyther fights more and more battles, its scythes become sharper and sharper. With a single slice, Scyther can fell a massive tree.
Legends Arceus
The large, wickedly sharp scythes on its forearms are truly fearsome weapons. Prey's attempts to flee are unfailingly thwarted by this Pokémon's nimble motions.
Pokédex Data
Classification
Mantis Pokémon
Height
1.5 m (4'11")
Weight
56.0 kg (123.5 lbs)
Abilities
- Swarm
- Technician
- Steadfast (Hidden)
Training
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
8 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
12 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
16 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
20 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
24 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
28 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
32 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
40 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
44 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
48 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
8 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
12 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
16 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
20 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
24 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
28 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
32 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
40 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
44 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
48 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
6 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
11 | Aerial Ace | 60 | — | 20 | Never misses. | |
14 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
18 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
25 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
34 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
43 | Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM69 Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
TM73 Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM78 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR13 Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR21 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR61 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM62 Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Base Stats
Hp
70
Attack
110
Defense
80
Sp. Atk
55
Sp. Def
80
Speed
105
Total
500
Type Defenses
(vs. Gen 6+ rules)