Ruby/Sapphire
SCYTHER is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms. This POKéMON’s scythes are so effective, they can slice through thick logs in one wicked stroke.
Emerald
Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.
Firered
It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.
Leafgreen
With ninja-like agility and speed, it can create the illusion that there is more than one of itself.
Evolution Chain
Pokédex & Training Data
Classification
Mantis Pokémon
Height
1.5 m (4'11")
Weight
56.0 kg (123.5 lbs)
Abilities
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Pokédex Numbers
Kanto (R/B/Y)
#123
Johto (G/S/C)
#110
Sinnoh (Plat.)
#195
Johto (HG/SS)
#111
Kalos (Mountain)
#136
Alola (S/M)
#275
Alola (US/UM)
#365
Hisui
#072
Paldea (S/V)
#260
National
#123
Isle of Armor
#118
Blueberry
#019
Game Locations
Kanto Safari Zone Area 1 East
Kanto Safari Zone Middle
Learned Moves
Level Up Moves
Ruby/Sapphire
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 6 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 11 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 16 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 21 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 31 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 36 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 41 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 46 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
Emerald
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 6 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 11 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 16 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 21 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 31 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 36 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 41 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 46 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
FireRed/LeafGreen
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 6 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 11 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 16 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 21 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 31 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 36 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 41 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 46 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. |
Tutor Moves
Emerald
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| Swift | 60 | — | 20 | Never misses. | |
| Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. |
FireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. |
Base Stats
Hp
70
Attack
110
Defense
80
Sp. Atk
55
Sp. Def
80
Speed
105
Total
500
Type Defenses
(vs. Gen 6+ rules)