
Diamond/Pearl
It is nearly impossible to parry its attacking scythes. Its movements are like a ninja’s.
Platinum
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Heartgold
It slashes through grass with its sharp scythes, moving too fast for the human eye to track.
Soulsilver
When it moves, it leaves only a blur. If it hides in grass, its protective coloration makes it invisible.
Pokédex Data
Classification
Mantis Pokémon
Height
1.5 m (4'11")
Weight
56.0 kg (123.5 lbs)
Abilities
Game Locations
- Sinnoh Route 210 South Towards Solaceon Town
- Sinnoh Route 210 West Towards Celestic Town
- Sinnoh Route 215 Area
- Sinnoh Route 229 Area
Training
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
5 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
9 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
13 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
17 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
21 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
25 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
33 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
37 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
41 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
45 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
53 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
57 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Vacuum Wave | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
5 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
9 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
13 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
17 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
21 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
25 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
33 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
37 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
41 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
45 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
53 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
57 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
61 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Vacuum Wave | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
5 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
9 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
13 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
17 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
21 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
25 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
33 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
37 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
41 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
45 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
53 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
57 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
61 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. |
TM/HM Moves
Diamond/PearlPlatinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Swift | 60 | — | 20 | Never misses. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Swift | 60 | — | 20 | Never misses. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Egg Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. |
Base Stats
Hp
70
Attack
110
Defense
80
Sp. Atk
55
Sp. Def
80
Speed
105
Total
500
Type Defenses
(vs. Gen 6+ rules)