Magby
Sun

Many of these Pokémon can be seen in areas with volcanic activity. Feeding can get them so excited, they exhale flames of 1,100 degrees F.

Moon

A famous potter lives with a Magby. Apparently its soft flames produce fine works.

Ultra Sun

When flames drip from its nose, that means it has a cold. Have it lie down for a nice rest in some magma.

Ultra Moon

Its body temperature is always around 1,100 degrees Fahrenheit. If Magby falls into a small- enough pond, the whole thing will dry up.

Evolution Chain

magby
Magby
Level 30
magmar
Magmar
🔄
Trade
+
magmarizer magmarizer
magmortar
Magmortar

Pokédex & Training Data

Classification Live Coal Pokémon
Height 0.7 m (2'04")
Weight 21.4 kg (47.2 lbs)
Abilities
EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Johto (G/S/C) #150
Sinnoh (Plat.) #200
Johto (HG/SS) #152
Unova (B2/W2) #053
Alola (S/M) #166
Alola (US/UM) #200
Hisui #174
National #240
Crown Tundra #018
Blueberry #013

Held Items

Game Locations

Wela Volcano Park Area

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
5 Ember
40 100% 25 Has a 10% chance to burn the target.
8 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
12 Feint Attack
60 — 20 Never misses.
15 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
19 Clear Smog
50 — 15 Removes all of the target’s stat modifiers.
22 Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
26 Confuse Ray
— 100% 10 Confuses the target.
29 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
33 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
36 Sunny Day
— — 5 Changes the weather to sunny for five turns.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
5 Ember
40 100% 25 Has a 10% chance to burn the target.
8 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
12 Feint Attack
60 — 20 Never misses.
15 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
19 Clear Smog
50 — 15 Removes all of the target’s stat modifiers.
22 Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
26 Confuse Ray
— 100% 10 Confuses the target.
29 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
33 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
36 Sunny Day
— — 5 Changes the weather to sunny for five turns.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Fire Blast
110 85% 5 Has a 10% chance to burn the target.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM50 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM61 Will O Wisp
— 85% 15 Burns the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Dual Chop
40 90% 15 Hits twice in one turn.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Helping Hand
— — 20 Ally’s next move inflicts half more damage.
Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Barrier
— — 20 Raises the user’s Defense by two stages.
Belch
120 90% 10 Can only be used after the user has eaten a berry.
Belly Drum
— — 10 User pays half its max HP to max out its Attack.
Cross Chop
100 80% 5 Has an increased chance for a critical hit.
Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
Karate Chop
50 100% 25 Has an increased chance for a critical hit.
Mach Punch
40 100% 30 Inflicts regular damage with no additional effect.
Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
Power Swap
— — 10 User swaps Attack and Special Attack changes with the target.
Screech
— 85% 40 Lowers the target’s Defense by two stages.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 45
Attack 75
Defense 37
Sp. Atk 70
Sp. Def 55
Speed 83
Total 365

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x