Magby
Gold

Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.

Silver

It is found in volcanic craters. Its body temp. is over 1100 degrees, so don't under­ estimate it.

Crystal

It naturally spits an 1100-degree flame. It is said when many appear, it heralds a volcanic eruption.

Evolution Chain

magby
Magby
Level 30
magmar
Magmar

Pokédex Data

Classification Live Coal Pokémon
Height 0.7 m (2'04")
Weight 21.4 kg (47.2 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Johto Route 34 Area

Training

EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
7 Leer
100% 30 Lowers the target's Defense by one stage.
13 Smog
30 70% 20 Has a 40% chance to poison the target.
19 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
25 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
31 Sunny Day
5 Changes the weather to sunny for five turns.
37 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Confuse Ray
100% 10 Confuses the target.
49 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
7 Leer
100% 30 Lowers the target's Defense by one stage.
13 Smog
30 70% 20 Has a 40% chance to poison the target.
19 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
25 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
31 Sunny Day
5 Changes the weather to sunny for five turns.
37 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Confuse Ray
100% 10 Confuses the target.
49 Fire Blast
110 85% 5 Has a 10% chance to burn the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Fire Punch
75 100% 15 Has a 10% chance to burn the target.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Flamethrower
90 100% 15 Has a 10% chance to burn the target.

Egg Moves

Gold/Silver
Name Class Power Acc. PP Effect
Barrier
20 Raises the user's Defense by two stages.
Karate Chop
50 100% 25 Has an increased chance for a critical hit.
Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
Screech
85% 40 Lowers the target's Defense by two stages.
Crystal
Name Class Power Acc. PP Effect
Barrier
20 Raises the user's Defense by two stages.
Cross Chop
100 80% 5 Has an increased chance for a critical hit.
Karate Chop
50 100% 25 Has an increased chance for a critical hit.
Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
Screech
85% 40 Lowers the target's Defense by two stages.

Base Stats

Hp 45
Attack 75
Defense 37
Sp. Atk 70
Sp. Def 55
Speed 83
Total 365

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x