Scarlet
A slow walker, it rolls to move. It pays no attention to any object that happens to be in its path.
Violet
Moss-covered rocks are Graveler's favorite food. It consumes over a ton of them a day, crunching loudly while it eats.
Pokédex & Training Data
Classification
Rock Pokémon
Height
1.0 m (3'03")
Weight
105.0 kg (231.5 lbs)
EV Yield
+2 defense
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Mineral
Pokédex Numbers
Kanto (R/B/Y)
#075
Johto (G/S/C)
#035
Hoenn (R/S/E)
#058
Sinnoh (D/P)
#032
Sinnoh (Plat.)
#032
Johto (HG/SS)
#035
Kalos (Mountain)
#010
Hoenn (OR/AS)
#059
Alola (S/M)
#230
Alola (US/UM)
#299
Hisui
#047
National
#075
Kitakami
#081
Blueberry
#097
Held Items
None in this generation.
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 1 | Rock Polish | — | — | 20 | Raises the user’s Speed by two stages. | |
| 10 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| 12 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 16 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
| 18 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Self Destruct | 200 | 100% | 5 | User faints. | |
| 30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| 34 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| 40 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 44 | Explosion | 250 | 100% | 5 | User faints. | |
| 50 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 54 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM06 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM36 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM43 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM58 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM67 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM68 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM76 Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
| TM80 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
| TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM89 Body Press | 80 | 100% | 10 | No effect description available. | |
| TM99 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM104 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TM116 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TM121 Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TM158 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM179 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| TM180 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TM186 High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | |
| TM192 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM225 Hard Press | 0 | 100% | 10 | No effect description available. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Block | — | — | 5 | Prevents the target from leaving battle. | |
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Hammer Arm | 100 | 90% | 10 | Lowers user’s Speed by one stage. | |
| Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| Wide Guard | — | — | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
Base Stats
Hp
55
Attack
95
Defense
115
Sp. Atk
45
Sp. Def
45
Speed
35
Total
390
Type Defenses
(vs. Gen 6+ rules)