Black/White
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
Black 2/White 2
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.
Evolution Chain
Pokédex & Training Data
Classification
Spitfire Pokémon
Height
1.3 m (4'03")
Weight
44.5 kg (98.1 lbs)
Abilities
- Flame Body
- Vital Spirit (Hidden)
EV Yield
+2 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Humanshape
Pokédex Numbers
Kanto (R/B/Y)
#126
Johto (G/S/C)
#151
Sinnoh (Plat.)
#201
Johto (HG/SS)
#153
Unova (B2/W2)
#054
Alola (S/M)
#167
Alola (US/UM)
#201
Hisui
#175
National
#126
Crown Tundra
#019
Blueberry
#014
Held Items
None in this generation.
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 6 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 11 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 16 | Feint Attack | 60 | — | 20 | Never misses. | |
| 21 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 26 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 32 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |
| 38 | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| 44 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| 50 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 56 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 62 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 5 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 8 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 12 | Feint Attack | 60 | — | 20 | Never misses. | |
| 15 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 19 | Clear Smog | 50 | — | 15 | Removes all of the target’s stat modifiers. | |
| 22 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |
| 26 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 29 | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| 36 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| 42 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 49 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 55 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM47 Low Sweep | 65 | 100% | 20 | Lowers the target’s Speed by one stage. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM50 Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM59 Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Covet | 60 | 100% | 25 | Takes the target’s item. | |
| Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |
| Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. |
Base Stats
Hp
65
Attack
95
Defense
57
Sp. Atk
100
Sp. Def
85
Speed
93
Total
495
Type Defenses
(vs. Gen 6+ rules)