Magmar
Black/White

When it breathes deeply, heat waves form around its body, making it hard to see clearly.

Black 2/White 2

The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.

Evolution Chain

magby
Magby
Level 30
magmar
Magmar
🔄
Trade
+
magmarizer magmarizer
magmortar
Magmortar

Pokédex & Training Data

Classification Spitfire Pokémon
Height 1.3 m (4'03")
Weight 44.5 kg (98.1 lbs)
Abilities
EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Humanshape

Pokédex Numbers

Kanto (R/B/Y) #126
Johto (G/S/C) #151
Sinnoh (Plat.) #201
Johto (HG/SS) #153
Unova (B2/W2) #054
Alola (S/M) #167
Alola (US/UM) #201
Hisui #175
National #126
Crown Tundra #019
Blueberry #014

Held Items

None in this generation.

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
6 Ember
40 100% 25 Has a 10% chance to burn the target.
11 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
16 Feint Attack
60 — 20 Never misses.
21 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
26 Confuse Ray
— 100% 10 Confuses the target.
32 Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
38 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
44 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
50 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
56 Sunny Day
— — 5 Changes the weather to sunny for five turns.
62 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
5 Ember
40 100% 25 Has a 10% chance to burn the target.
8 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
12 Feint Attack
60 — 20 Never misses.
15 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
19 Clear Smog
50 — 15 Removes all of the target’s stat modifiers.
22 Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
26 Confuse Ray
— 100% 10 Confuses the target.
29 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
36 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
42 Sunny Day
— — 5 Changes the weather to sunny for five turns.
49 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
55 Fire Blast
110 85% 5 Has a 10% chance to burn the target.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Low Sweep
65 100% 20 Lowers the target’s Speed by one stage.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM50 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM59 Incinerate
60 100% 15 Destroys the target’s held berry.
TM61 Will O Wisp
— 85% 15 Burns the target.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Dual Chop
40 90% 15 Hits twice in one turn.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Helping Hand
— — 20 Ally’s next move inflicts half more damage.
Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 65
Attack 95
Defense 57
Sp. Atk 100
Sp. Def 85
Speed 93
Total 495

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x