Magmar
Scarlet

Found near the mouth of a volcano. This fire-breather's body temperature is nearly 2,200 degrees Fahrenheit.

Violet

Wavering flames similar to those of the sun appear on the surface of this Pokémon's body.

Evolution Chain

magby
Magby
Level 30
magmar
Magmar
🔄
Trade
+
magmarizer magmarizer
magmortar
Magmortar

Pokédex & Training Data

Classification Spitfire Pokémon
Height 1.3 m (4'03")
Weight 44.5 kg (98.1 lbs)
Abilities
EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Humanshape

Pokédex Numbers

Kanto (R/B/Y) #126
Johto (G/S/C) #151
Sinnoh (Plat.) #201
Johto (HG/SS) #153
Unova (B2/W2) #054
Alola (S/M) #167
Alola (US/UM) #201
Hisui #175
National #126
Crown Tundra #019
Blueberry #014

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
12 Clear Smog
50 — 15 Removes all of the target’s stat modifiers.
16 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
20 Confuse Ray
— 100% 10 Confuses the target.
24 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
28 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
34 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
40 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
46 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
52 Sunny Day
— — 5 Changes the weather to sunny for five turns.
58 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
64 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM12 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM13 Acid Spray
40 100% 20 Lowers the target’s Special Defense by two stages.
TM17 Confuse Ray
— 100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target’s item.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM38 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM39 Low Sweep
65 100% 20 Lowers the target’s Speed by one stage.
TM43 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM67 Fire Punch
75 100% 15 Has a 10% chance to burn the target.
TM68 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM80 Metronome
— — 10 Randomly selects and uses any move in the game.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
— 85% 15 Burns the target.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM157 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM158 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM165 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM189 Heat Crash
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM192 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM195 Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM207 Temper Flare
75 100% 10 No effect description available.
TM215 Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
TM224 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Belch
120 90% 10 Can only be used after the user has eaten a berry.
Belly Drum
— — 10 User pays half its max HP to max out its Attack.
Cross Chop
100 80% 5 Has an increased chance for a critical hit.
Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
Follow Me
— — 20 Redirects the target’s single-target effects to the user for this turn.
Mach Punch
40 100% 30 Inflicts regular damage with no additional effect.

Base Stats

Hp 65
Attack 95
Defense 57
Sp. Atk 100
Sp. Def 85
Speed 93
Total 495

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x