Arrokuda
No entry available for this game era.

Evolution Chain

arrokuda
Arrokuda
Level 26
barraskewda
Barraskewda

Pokédex & Training Data

Classification Rush Pokémon
Height 0.5 m (1'08")
Weight 1.0 kg (2.2 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 50
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Water2

Pokédex Numbers

Galar (Sw/Sh) #180
Paldea (S/V) #136
National #846
Isle of Armor #096
Kitakami #090

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
6 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
12 Bite
60 100% 25 Has a 30% chance to make the target flinch.
18 Agility
— — 30 Raises the user’s Speed by two stages.
24 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
30 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
36 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
42 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
48 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 — 20 Never misses.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM63 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM106 Drill Run
80 95% 10 Has an increased chance for a critical hit.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM167 Close Combat
120 100% 5 Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM200 Scale Shot
25 90% 20 Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Acupressure
— — 30 Raises one of a friendly Pokémon’s stats at random by two stages.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Slash
70 100% 20 Has an increased chance for a critical hit.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 41
Attack 63
Defense 40
Sp. Atk 40
Sp. Def 30
Speed 66
Total 280

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x