Rapidash
Diamond

It gallops at nearly 150 mph. With its mane blazing ferociously, it races as if it were an arrow.

Pearl

It has astounding acceleration. From a standstill, it can reach top speed within 10 steps.

Platinum

When at an all-out gallop, its blazing mane sparkles, enhancing its beautiful appearance.

Heartgold

At full gallop, its four hooves barely touch the ground because it moves so incredibly fast.

Soulsilver

With incredible acceleration, it reaches its top speed of 150 mph after running just 10 steps.

Evolution Chain

ponyta
Ponyta
Level 40
rapidash
Rapidash

Pokédex Data

Classification Fire Horse Pokémon
Height 1.7 m (5'07")
Weight 95.0 kg (209.4 lbs)
Abilities

Held Items

Game Locations

  • Kanto Route 28 Area
  • Mt Silver Outside

Training

EV Yield +2 speed
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
1 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
7 Growl
100% 40 Lowers the target's Attack by one stage.
10 Tail Whip
100% 30 Lowers the target's Defense by one stage.
16 Ember
40 100% 25 Has a 10% chance to burn the target.
19 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
25 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
34 Agility
30 Raises the user's Speed by two stages.
38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
40 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
49 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
58 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
1 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
6 Tail Whip
100% 30 Lowers the target's Defense by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
19 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Agility
30 Raises the user's Speed by two stages.
37 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
40 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
47 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
56 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
1 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
6 Tail Whip
100% 30 Lowers the target's Defense by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
19 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
33 Agility
30 Raises the user's Speed by two stages.
37 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
40 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
47 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
56 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM61 Will O Wisp
85% 15 Burns the target.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 20 Never misses.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 20 Never misses.

Base Stats

Hp 65
Attack 100
Defense 70
Sp. Atk 80
Sp. Def 80
Speed 105
Total 500

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x