Venusaur
Diamond/PearlPlatinum

After a rainy day, the flower on its back smells stronger. The scent attracts other Pokémon.

Heartgold

By spreading the broad petals of its flower and catching the sun’s rays, it fills its body with power.

Soulsilver

It is able to convert sunlight into energy. As a result, it is more powerful in the summertime.

Evolution Chain

bulbasaur
Bulbasaur
Level 16
ivysaur
Ivysaur
Level 32
venusaur
Venusaur

Pokédex & Training Data

Classification Seed Pokémon
Height 2.0 m (6'07")
Weight 100.0 kg (220.5 lbs)
Abilities
EV Yield +2 Sp. Atk
+1 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Monster, Plant

Pokédex Numbers

Kanto (R/B/Y) #003
Johto (G/S/C) #228
Johto (HG/SS) #233
Kalos (Central) #082
National #003
Isle of Armor #070
Blueberry #166

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
— 75% 35 Poisons the target.
13 Sleep Powder
— 75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
23 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
28 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
31 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
32 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
39 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
45 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
53 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
— 75% 35 Poisons the target.
13 Sleep Powder
— 75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
23 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
28 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
31 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
32 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
39 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
45 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
53 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
— 75% 35 Poisons the target.
13 Sleep Powder
— 75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
20 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
23 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
28 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
31 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
32 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
39 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
45 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
53 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Diamond/Pearl
Name Class Power Acc. PP Effect
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Platinum
Name Class Power Acc. PP Effect
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Block
— — 5 Prevents the target from leaving battle.
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
String Shot
— 95% 40 Lowers the target’s Speed by two stages.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 80
Attack 82
Defense 83
Sp. Atk 100
Sp. Def 100
Speed 80
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x