Bulbasaur
Diamond/PearlPlatinum

For some time after its birth, it grows by gaining nourishment from the seed on its back.

Heartgold

The seed on its back is filled with nutrients. The seed grows steadily larger as its body grows.

Soulsilver

It carries a seed on its back right from birth. As it grows older, the seed also grows larger.

Evolution Chain

bulbasaur
Bulbasaur
Level 16
ivysaur
Ivysaur
Level 32
venusaur
Venusaur

Pokédex Data

Classification Seed Pokémon
Height 0.7 m (2'04")
Weight 6.9 kg (15.2 lbs)
Abilities

Game Locations

  • Pallet Town Area

Training

EV Yield +1 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
3 Growl
100% 40 Lowers the target's Attack by one stage.
7 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
75% 35 Poisons the target.
13 Sleep Powder
75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
19 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
25 Growth
20 Raises the user's Attack and Special Attack by one stage.
27 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
31 Worry Seed
100% 10 Changes the target's ability to Insomnia.
33 Synthesis
5 Heals the user by half its max HP. Affected by weather.
37 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
3 Growl
100% 40 Lowers the target's Attack by one stage.
7 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
75% 35 Poisons the target.
13 Sleep Powder
75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
19 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
25 Growth
20 Raises the user's Attack and Special Attack by one stage.
27 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
31 Worry Seed
100% 10 Changes the target's ability to Insomnia.
33 Synthesis
5 Heals the user by half its max HP. Affected by weather.
37 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
3 Growl
100% 40 Lowers the target's Attack by one stage.
7 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
13 Poison Powder
75% 35 Poisons the target.
13 Sleep Powder
75% 15 Puts the target to sleep.
15 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
19 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
25 Growth
20 Raises the user's Attack and Special Attack by one stage.
27 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
31 Worry Seed
100% 10 Changes the target's ability to Insomnia.
33 Synthesis
5 Heals the user by half its max HP. Affected by weather.
37 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Knock Off
65 100% 20 Target drops its held item.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
String Shot
95% 40 Lowers the target's Speed by two stages.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Egg Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
Amnesia
20 Raises the user's Special Defense by two stages.
Charm
100% 20 Lowers the target's Attack by two stages.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Grass Whistle
55% 15 Puts the target to sleep.
Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Light Screen
30 Reduces damage from special attacks by 50% for five turns.
Magical Leaf
60 20 Never misses.
Nature Power
20 Uses a move which depends upon the terrain.
Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
Skull Bash
130 100% 10 Raises the user's Defense by one stage. User charges for one turn before attacking.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Amnesia
20 Raises the user's Special Defense by two stages.
Charm
100% 20 Lowers the target's Attack by two stages.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Grass Whistle
55% 15 Puts the target to sleep.
Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Light Screen
30 Reduces damage from special attacks by 50% for five turns.
Magical Leaf
60 20 Never misses.
Nature Power
20 Uses a move which depends upon the terrain.
Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
Skull Bash
130 100% 10 Raises the user's Defense by one stage. User charges for one turn before attacking.
Sludge
65 100% 20 Has a 30% chance to poison the target.

Base Stats

Hp 45
Attack 49
Defense 49
Sp. Atk 65
Sp. Def 65
Speed 45
Total 318

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x